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Checkpoint Exercise: Training with Virtual Actors in Virtual Worlds

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Intelligent Virtual Agents (IVA 2011)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 6895))

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Abstract

We have implemented a checkpoint exercise in Second Life where the user interacts with several computer avatars in a team based activity. We describe the experience and the implementation of our solution and show some evaluation results.

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References

  1. Jan, D., Roque, A., Leuski, A., Morie, J., Traum, D.: A virtual tour guide for virtual worlds. In: Intelligent Virtual Agents, pp. 372–378. Springer, Heidelberg (2009)

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  2. Leuski, A., Traum, D.R.: Npceditor: A tool for building question-answering characters. In: Proceedings of The Seventh International Conference on Language Resources and Evaluation, LREC (2010)

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© 2011 Springer-Verlag Berlin Heidelberg

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Jan, D. et al. (2011). Checkpoint Exercise: Training with Virtual Actors in Virtual Worlds. In: Vilhjálmsson, H.H., Kopp, S., Marsella, S., Thórisson, K.R. (eds) Intelligent Virtual Agents. IVA 2011. Lecture Notes in Computer Science(), vol 6895. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-23974-8_59

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  • DOI: https://doi.org/10.1007/978-3-642-23974-8_59

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-23973-1

  • Online ISBN: 978-3-642-23974-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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