Advertisement

Negotiations in the Context of AIDS Prevention: An Agent-Based Model Using Theory of Mind

  • Jennifer Klatt
  • Stacy Marsella
  • Nicole C. Krämer
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6895)

Abstract

For the purpose of an AIDS prevention game, a model was developed that focuses on training safe sex negotiations. Non-player characters in the game are socially intelligent agents that are equipped with a Theory of Mind that allows them to reason about the mental processes and behavior of others. The underlying model for the negotiation about safe sex between player and agent was implemented in multi-agent simulation software. It consists of two agents who have different goals of either safe or unsafe sex, actions to achieve these goals, and the wish to come to an agreement. The model was evaluated for the agent-agent conversation to test the basic functioning.

Keywords

Virtual agents negotiation modeling Theory of Mind AIDS prevention 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Centers for Disease Control and Prevention. HIV among Gay, Bisexual and Other Men Who Have Sex with Men (MSM) (2010) Google Scholar
  2. 2.
    Noar, S.M., Pierce, L.B., Black, H.G.: Can computer-mediated interventions change theoretical mediators of safer sex? A meta-analysis. Hum. Comm. Res. 36, 261–297 (2010)CrossRefGoogle Scholar
  3. 3.
    Bechara, A., Damasio, H., Tranel, D., Damasio, A.R.: Deciding advantageously before knowing the advantageous strategy. Science 275, 1293–1294 (1997)CrossRefGoogle Scholar
  4. 4.
    Baron-Cohen, S.: Autism: the empathizing-systemizing (E-S) theory. Annals of the New York Academy of Sciences 1156, 68–80 (2009)CrossRefGoogle Scholar
  5. 5.
    Sally, D.: Social maneuvers and theory of mind. Marq. L. Rev. 87, 893–902 (2004)Google Scholar
  6. 6.
    Sycara, K.P.: Persuasive Argumentation in Negotiation. Theo. a. December 28, 203 – 242 (1990)Google Scholar
  7. 7.
    Aylett, R., Louchart, S.: If I were you: double appraisal in affective agents. In: Proc. of the 7th Int. Conf. on Autonomous Agents and Multiagent Systems, pp. 1233–1236 (2008)Google Scholar
  8. 8.
    Kim, J., Hill, R., Durlach, P., Lane, H., Forbell, E., Core, M., Marsella, S., Pynadath, D., Hart, J.: BiLAT: A Game-Based Environment for Practicing Negotiation in a Cultural Context. Int. J. of Art. Int. in Education 19, 289–308 (2009)Google Scholar
  9. 9.
    Marsella, S.C., Pynadath, D.V., Read, S.J.: PsychSim: Agent-based modeling of social interactions and influence. In: Proc. of 6th Int. Conf. on Cognitive Modeling, pp. 243–248 (2004)Google Scholar
  10. 10.
    Pynadath, D.V., Marsella, S.C.: PsychSim: Modeling Theory of Mind with Decision-Theoretic Agents. In: Proc. of the Int. Joint Conf. on Artificial Intelligence, pp. 1181–1186 (2005)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Jennifer Klatt
    • 1
  • Stacy Marsella
    • 2
  • Nicole C. Krämer
    • 1
  1. 1.Department of Social Psychology: Media and CommunicationUniversity Duisburg-EssenDuisburgGermany
  2. 2.Institute for Creative TechnologiesUniversity of Southern CaliforniaPlaya VistaUSA

Personalised recommendations