Information on the Consequence of a Move and Its Use for Route Improvisation Support

  • Takeshi Shirabe
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6899)


This paper proposes a new method of navigational assistance in unfamiliar environments. In such environments, major concerns would normally be how to find a good route to a selected destination and how to design and communicate directions to follow that route. This may not be the case, however, if route selection criteria are not complete or subject to change during a trip. To cope with such uncertainty, the proposed method calculates, for each possible move from the current position, a single value characterizing the consequence of that move, e.g., how long it will take to reach the destination if that move is made. The paper outlines a design of a route improvisation support system equipped with this method, and underlines the merit of letting the user build up a route progressively by taking into account highly local, temporary, or personal information that is not stored in the system but collected by the user while traveling.


Short Path Navigation System Short Path Problem Short Path Length Short Path Algorithm 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Takeshi Shirabe
    • 1
  1. 1.School of Architecture and the Built EnvironmentRoyal Institute of Technology (KTH)StockholmSweden

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