Semi Autonomous Camera Control in Dynamic Virtual Environments

  • Marcel Klomann
  • Jan-Torsten Milde
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6774)


We present a system for controlling the camera movement in an interactive dynamic virtual world. The camera control is scripted in a specialized scripting language. A portable script interpreter has been implemented, allowing to run the scripts both on standard PCs and XBOX 360 systems.


Camera control script interpreter PC and XBOX 


Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.


  1. 1.
  2. 2.
    Carter, C.: Microsoft XNA Game Studio unleashed. Sams (2009)Google Scholar
  3. 3.
    Gregory, J.: Game Engine Architecture. Transatlantic Publishers (2009)Google Scholar
  4. 4.
    Ierusalimschy, R.: Programming in Lua (2006),
  5. 5.
    Klomann, M.: Skriptgesteuerte Kameraführung in vituellen Umgebungen. Bachelorthesis Hochschule Fulda. Fachbereich Angewandte Informatik (2010)Google Scholar
  6. 6.
    Parr, T.: The Definite ANTLR Reference. Building Domain Specific Languages. Pragmatic Programmers (2007)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Marcel Klomann
    • 1
  • Jan-Torsten Milde
    • 1
  1. 1.Department of Computer ScienceFulda University of Applied SciencesGermany

Personalised recommendations