Abstract
This paper introduces a Multi-Layered Subsurface Scattering (MLSSS) model to reproduce an existing human’s skin in a virtual space. The MLSSS model consists of a three dimensional layer structure with each layer an aggregation of simple scattering particles. The MLSSS model expresses directionally dependent and inhomogeneous radiance distribution. We constructed a measurement system consisting of four projectors and one camera. The parameters of MLSSS were estimated using the measurement system and geometric and photometric analysis. Finally, we evaluated our method by comparing rendered images and real images.
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Mashita, T., Mukaigawa, Y., Yagi, Y. (2011). Measuring and Modeling of Multi-layered Subsurface Scattering for Human Skin. In: Shumaker, R. (eds) Virtual and Mixed Reality - New Trends. VMR 2011. Lecture Notes in Computer Science, vol 6773. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-22021-0_37
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DOI: https://doi.org/10.1007/978-3-642-22021-0_37
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