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Effects of Menu Orientation on Pointing Behavior in Virtual Environments

  • Nguyen-Thong Dang
  • Daniel Mestre
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6773)

Abstract

The present study investigated the effect of menu orientation on user performance in a menu items’ selection task in virtual environments. An ISO 9241-9-based multi-tapping task was used to evaluate subjects’ performance. We focused on a local interaction task in a mixed reality context where the subject’s hand directly interacted with 3D graphical menu items. We evaluated the pointing performance of subjects across three levels of inclination: a vertical menu, a 45°-tilted menu and a horizontal menu. Both quantitative data (movement time, errors) and qualitative data were collected in the evaluation. The results showed that a horizontal orientation of the menu resulted in decreased performance (in terms of movement time and error rate), as compared to the two other conditions. Post-hoc feedback from participants, using a questionnaire confirmed this difference. This research might contribute to guidelines for the design of 3D menus in a virtual environment.

Keywords

floating menu menu orientation local interaction pointing evaluation virtual environments 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Nguyen-Thong Dang
    • 1
  • Daniel Mestre
    • 1
  1. 1.Institute of Movement SciencesCNRS and University of Aix Marseille IIMarseille cedex 9France

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