Abstract
When creating animated characters, we wish to develop models of motion that can generalize beyond a specific set of recorded motions. Significant progress has been made towards this end, including the development of controllers of growing sophistication for physically-simulated characters. In this talk, we take stock of some of the recent advances in the control of locomotion, with an eye towards identifying some of the common elements that might help define a future era of ‘downloadable skills’. We argue in favor of learned memory-based models that allow for skills to be developed and integrated in an incremental fashion.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Coros, S., Beaudoin, P., van de Panne, M.: Generlized Biped Walking Control. ACM Trans. on Graphics (Proc. SIGGRAPH) 29(4), Article 130 (2010)
Coros, S., Beaudoin, P., van de Panne, M.: Robust task-based control policies for physics-based characters. ACM Trans. on Graphics (Proc. SIGGRAPH ASIA) 28(5), Article 170 (2009)
Coros, S., Beaudoin, P., Yin, K., van de Panne, M.: Synthesis of constrained walking skills. ACM Trans. on Graphics (Proc. SIGGRAPH ASIA) 27(5), Article 113 (2008)
Hodgins, J., Wooten, W., Brogan, D., O’Brien, J.: Animating human athletics. In: Proc. ACM SIGGRAPH, pp. 71–78 (1995)
de Lasa, M., Mordatch, I., Hertzmann, A.: Feature-based locomotion controllers. ACM Trans. on Graphics (Proc. SIGGRAPH) 29(4), Article 131 (2010)
Lee, Y., Kim, S., Lee, J.: Data-driven biped control. ACM Trans. on Graphics (Proc. SIGGRAPH) 29(4), Article 129 (2010)
Macchietto, A., Zordan, V., Shelton, C.R.: Momentum control for balance. ACM Trans. on Graphics (Proc. SIGGRAPH) 28(3) (2009)
Muico, U., Lee, Y., Popovic’, J., Popovic’, Z.: Contact-aware nonlinear control of dynamic characters. ACM Trans. on Graphics (Proc. SIGGRAPH) 28(3), Article 28(3), 81 (2009)
Wang, J., Fleet, D.J., Hertzmann, A.: Optimizing walking controllers. ACM Trans. on Graphics (Proc. SIGGRAPH Asia) (2009)
Yin, K., Coros, S., Beaudoin, P., van de Panne, M.: Continuation methods for adapting simulated skills. ACM Transactions Graph. (Proc. SIGGRAPH) 27(3) (2008)
Yin, K., Loken, K., van de Panne, M.: SIMBICON: Simple biped locomotion control. ACM Trans. on Graphics (Proc. SIGGRAPH) 26(3), Article 105 (2007)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2010 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
van de Panne, M. (2010). Skills-in-a-Box: Towards Abstract Models of Motor Skills. In: Boulic, R., Chrysanthou, Y., Komura, T. (eds) Motion in Games. MIG 2010. Lecture Notes in Computer Science, vol 6459. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16958-8_11
Download citation
DOI: https://doi.org/10.1007/978-3-642-16958-8_11
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-16957-1
Online ISBN: 978-3-642-16958-8
eBook Packages: Computer ScienceComputer Science (R0)