Abstract
Addition of detail features on surface, such as raised and descend creases, which are encountered in many real objects, is identified as one important type of surface editing in 3D modeling. Its implementation which should allow addition of detail features on any part of surface, however, is not trivial due to the smoothness constraint of the underlying surface. This paper proposes a method for creating detail features on surface along a set of user-defined curves which preserves the smoothness of the final design. We implement our method in multiresolution framework so that editing the structural features of surface can be carried out easily as well as the detail features.
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Suciati, N., Harada, K. (2010). Smooth Detail Features on Multiresolution Surface. In: Bolc, L., Tadeusiewicz, R., Chmielewski, L.J., Wojciechowski, K. (eds) Computer Vision and Graphics. ICCVG 2010. Lecture Notes in Computer Science, vol 6375. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-15907-7_37
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DOI: https://doi.org/10.1007/978-3-642-15907-7_37
Publisher Name: Springer, Berlin, Heidelberg
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