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Experimental Development of Competitive Digital Educational Games on Multi-touch Screen for Young Children

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Book cover Entertainment for Education. Digital Techniques and Systems (Edutainment 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6249))

Abstract

Multi-touch technology offers us a new opportunity to develop digital educational games (DEGS) for children. Current researches are focusing on the area of cooperative learning, and the devices used are mostly horizontal. Can we develop competitive DEGS for children? How would it look like if these games are shown on vertical screens? Based on these assumptions, we did some experimental development researches. In this paper, the design and implementation of four competitive DEGS are introduced, each of which targeting a specific kind of intelligence (verbal-linguistic, logical-mathematical, musical and visual-spatial) based on the theory of multiple intelligences. Tryout was made on some preschool children and the problems encountered are analyzed. The experiences gained in the whole process are summarized in the end.

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Yu, X., Zhang, M., Ren, J., Zhao, H., Zhu, Z. (2010). Experimental Development of Competitive Digital Educational Games on Multi-touch Screen for Young Children. In: Zhang, X., Zhong, S., Pan, Z., Wong, K., Yun, R. (eds) Entertainment for Education. Digital Techniques and Systems. Edutainment 2010. Lecture Notes in Computer Science, vol 6249. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-14533-9_38

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  • DOI: https://doi.org/10.1007/978-3-642-14533-9_38

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-14532-2

  • Online ISBN: 978-3-642-14533-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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