Abstract
The paper describes an algorithm that constructs approximate decision trees (α-decision trees), which are optimal relatively to one of the following complexity measures: depth, total path length or number of nodes. The algorithm uses dynamic programming and extends methods described in [4] to constructing approximate decision trees. Adjustable approximation rate allows controlling algorithm complexity. The algorithm is applied to build optimal α-decision trees for two data sets from UCI Machine Learning Repository [1].
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Alkhalid, A., Chikalov, I., Moshkov, M. (2010). On Algorithm for Building of Optimal α-Decision Trees. In: Szczuka, M., Kryszkiewicz, M., Ramanna, S., Jensen, R., Hu, Q. (eds) Rough Sets and Current Trends in Computing. RSCTC 2010. Lecture Notes in Computer Science(), vol 6086. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13529-3_47
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DOI: https://doi.org/10.1007/978-3-642-13529-3_47
Publisher Name: Springer, Berlin, Heidelberg
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