Abstract
UNO\(\mbox{}^{\scriptsize\textregistered}\) is one of the world-wide well-known and popular card games. We investigate UNO from the viewpoint of combinatorial algorithmic game theory by giving some simple and concise mathematical models for it. They include cooperative and uncooperative versions of UNO, for example. As a result of analyzing their computational complexities, we prove that even a single-player version of UNO is NP-complete, while it becomes in P in some restricted cases. We also show that uncooperative two-player’s version is PSPACE-complete.
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Demaine, E.D., Demaine, M.L., Uehara, R., Uno, T., Uno, Y. (2010). UNO Is Hard, Even for a Single Player. In: Boldi, P., Gargano, L. (eds) Fun with Algorithms. FUN 2010. Lecture Notes in Computer Science, vol 6099. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13122-6_15
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DOI: https://doi.org/10.1007/978-3-642-13122-6_15
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