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Depth Perception in Virtual Reality

Part of the Lecture Notes in Geoinformation and Cartography book series (LNGC)

Abstract

Thematic 3D cityscapes represent a combination of the advantages of thematic 2D maps with those of 3D modelling. The application of thematic 3D cityscapes, however, poses the question of difficulties for orientation in the space represented. Here is where, among other things, factors of depth perception must be applied. This study by the University of Trier examines empirically the phenomenon of depth perception in thematic 3D cityscapes to be able to offer recommendations to makers of such models, recommendations for so-called depth cues which improve perception of the spatial environment and which can be technologically implemented. These recommendations are based on theoretical approaches to depth perception which were established in recent years in the field of perception psychology and geovisualisation.

Keywords

  • Depth Perception
  • Test Person
  • Motion Parallax
  • Binocular Disparity
  • City Model

These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Correspondence to Anja Matatko .

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Matatko, A., Bollmann, J., Müller, A. (2011). Depth Perception in Virtual Reality. In: Kolbe, T., König, G., Nagel, C. (eds) Advances in 3D Geo-Information Sciences. Lecture Notes in Geoinformation and Cartography(). Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-12670-3_7

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