Skip to main content

Challenges for Multi-View Video Capture

  • Chapter
  • First Online:
Book cover Image and Geometry Processing for 3-D Cinematography

Part of the book series: Geometry and Computing ((GC,volume 5))

  • 1381 Accesses

Abstract

We discuss challenges in large scale multi-view video capture and use broadcast soccer matches as a motivating application. How far away are we from watching a soccer match at home and changing the virtual viewpoint smoothly from full field views to closeups of individual players, from any angle? We start with a discussion of the total number of pixels required to capture this event for two different kinds of systems: a fixed array of high-resolution cameras, and an active array of low-resolution cameras. Next we look at strategies for increasing the effective frame rate of such systems to allow high-speed capture. Most multi-camera systems are synchronized so all cameras trigger simultaneously, but staggering the triggers samples more efficiently in time, with no additional cost in data bandwidth. We then move from sampling issues to rendering realism and look at one open challenge that is critical for video-based rendering of people: the capture and rendering of moving human hair. Finally, we consider the real-time processing and broadcast of this media for a live soccer match.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Argusight. http://argusight.com/ (2009)

  2. Autonomous real-time ground ubiquitous surveillance - imaging system (argus-is) (2009)

    Google Scholar 

  3. Directtv. http://www.directtv.com/ (2009)

  4. Black, M., Anandan, P.: A framework for the robust estimation of optical flow. In: IEEE International Conference on Computer Vision (ICCV), pp. 231–236 (1993)

    Google Scholar 

  5. Bradley, D., Boubekeur, T., Heidrich, W.: Accurate multi-view reconstruction using robust binocular stereo and surface matching. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR) (2008)

    Google Scholar 

  6. Carnegie mellon goes to the super bowl. http://www.ri.cmu.edu/events/sb35/tksuperbowl.html

  7. Chai, J.X., Tong, X., Chan, S.C., Shum, H.Y.: Plenoptic sampling. In: ACM SIGGRAPH 2000, Proceedings of the 27th Annual Conference on Computer Grapics, pp. 307–318. Orleans, LA, USA (2000)

    Google Scholar 

  8. Grabli, S., Sillion, F., Marschner, S., Lengyel, J.: Image-based hair capture by inverse lighting. In: Proceedings of the Graphics Interface, pp. 51–58 (2002)

    Google Scholar 

  9. Kanade, T., Rander, P., Narayanan, P.: Virtualized reality: constructing virtual worlds from real scenes. IEEE Multimed. 4(1), 34–47 (1997)

    Article  Google Scholar 

  10. Kang, S.B., Uyttendaele, M., Winder, S., Szeliski, R.: High Dynamic Range Video, pp. 319–325 (2003)

    Google Scholar 

  11. Kong, W., Takahashi, H., Nakajima, M.: Generation of 3D hair model from multiple pictures. In: Proceedings of the Multimedia Modeling, pp. 183–196 (1997)

    Google Scholar 

  12. Levoy, M., Hanrahan, P.: Light field rendering. In: Proceedings of the ACM SIGGRAPH’96 (1996)

    Google Scholar 

  13. Magnor, M.: Video-Based Rendering. AK Peters (2005)

    Google Scholar 

  14. Matsuyama, T., Wu, X., Takai, T., Nobuhara, S.: Real-time 3D shape reconstruction, dynamic 3D mesh deformation, and high fidelity visualization for 3D video. Int. J. Comput. Vis. Image Underst. 96(3), 393–434 (2004)

    Article  Google Scholar 

  15. Matusik, W., Buehler, C., Raskar, R., McMillan, L., Gortler, S.: Image-based visual hulls. In: SIGGRAPH 2000 (2000)

    Google Scholar 

  16. Paris, S., Briceno, H.M., Sillion, F.X.: Capture of hair geometry from multiple images. ACM Trans. Graph. 23(3), 712–719 (2004)

    Article  Google Scholar 

  17. Paris, S., Chang, W., Jarosz, W., Kozhushnyan, O., Matusik, W., Zwicker, M., Durand, F.: Hair photobooth: Geometric and photometric acquisition of real hairstyles. ACM Trans. Graph. 27(3) (2008)

    Google Scholar 

  18. Pons, J.P., Keriven, R., Faugeras, O.: Modelling dynamic scenes by registering multi-view image sequences. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR) (2005)

    Google Scholar 

  19. Shum, H., Chan, S., Kang, S.B.: Image-Based Rendering. Springer (2007)

    Google Scholar 

  20. Seitz, S., Curless, B., Diebel, J., Scharstein, D., Szeliski, R.: Multi-view stereo web page. http://vision.middlebury.edu/mview/

  21. Seitz, S., Curless, B., Diebel, J., Scharstein, D., Szeliski, R.: A comparison and taxonomy of multi-view stereo reconstruction algorithms. In: IEEE Conference on Computer Vision and Pattern Recognition, vol. 1, pp. 519–526 (2006)

    Google Scholar 

  22. Sky tv. http://www.sky.com/ (2009)

  23. Starck, J., Hilton, A.: Surface capture for performance based animation. IEEE Comput. Graph. Appl.

    Google Scholar 

  24. Ward, K., Bertails, F., Kim, T., Marschner, S., Cani, M., Lin, M.: A survey on hair modeling: styling, simulation, and rendering. IEEE Trans. Vis. Comput. Graph. 13(2), 213–234 (2007)

    Article  Google Scholar 

  25. Wei, Y., Ofek, E., Quan, L., Shum, H.: Modeling hair from multiple views. ACM Trans. Graph. 24(3), 816–820 (2005)

    Article  Google Scholar 

  26. Wilburn, B., Joshi, N., Vaish, V., Talvala, E., Antunez, E., Barth, A., Adams, A., Horowitz, M., Levoy, M.: High performance imaging using large camera arrays. ACM Trans. Graph. 24(3), 765–776 (2005)

    Article  Google Scholar 

  27. Yamaguchi, T., Wilburn, B., Ofek, E.: Video-based modeling of dynamic hair. In: Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology (PSIVT), Lecture Notes In Computer Science (LNCS), vol. 5414, pp. 585–596. Springer (2009)

    Google Scholar 

  28. Zhao, W.Y., Sawhney, H.S.: Is super-resolution with optical flow feasible? In: Heyden, A., et al. (eds.) Eurorean Conference on Computer Vision (ECCV), LNCS, vol. 2350, pp. 599–613. Springer (2002)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Bennett Wilburn .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2010 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

Wilburn, B. (2010). Challenges for Multi-View Video Capture. In: Ronfard, R., Taubin, G. (eds) Image and Geometry Processing for 3-D Cinematography. Geometry and Computing, vol 5. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-12392-4_5

Download citation

Publish with us

Policies and ethics