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Sound Agents

  • Philippe Codognet
  • Olivier Pasquet
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6025)

Abstract

Sound Agents is a media intallation relating real space and virtual sound space. Each agent is a virtual entity producing sound, which has its own autonomous behavior. This sound is spatialized in the real installation space through many loudspeakers (24 loudspeakers + 1 subwoofer), creating thus an ever-changing ambient music which is dynamically spatialized and modified by the movement of the virtual agents. We implemented a first propotype of this general scheme by using swarm intelligence and the classical ant foraging simulation to generate ambient soundscape, associating sounds to ants movements and pheromone levels. We further designed a declarative high-level language for describing autonomous behaviors of the virtual sound agents.This language is based on the notion of goal constraints and simple constraint-based local search techniques are defined as a behavior engine.

Keywords

Sound Source Constraint Satisfaction Problem Swarm Intelligence Virtual Agent Virtual Human 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2010

Authors and Affiliations

  • Philippe Codognet
    • 1
  • Olivier Pasquet
    • 2
  1. 1.Information Technology CenterJFLI – CNRS / UPMC / University of TokyoTokyoJapan
  2. 2.Independent sound artist & IRCAMParisFrance

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