Abstract
Traditional Taiwanese glove puppet show is a unique form of performing art. In this work, we aim to use the aid of computer animation technologies to preserve this cultural heritage and create innovative ways of performance. By observing the demonstration of a puppet master, we analyze the characteristics of how a hand puppet is manipulated and design animation procedures mimicking the motion of a glove puppet. These procedures are implemented on a real-time animation platform for procedural animation. Through the system, we allow a user to perform glove puppet animation with high-level inputs. We hope that, with the help of this system, not only the art of manipulating a glove puppet can be systematically documented, but the entry barrier for learning it can also be greatly reduced.
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© 2010 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering
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Lin, CC., Hou, GC., Li, TY. (2010). Motion Generation for Glove Puppet Show with Procedural Animation. In: Huang, F., Wang, RC. (eds) Arts and Technology. ArtsIT 2009. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 30. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-11577-6_31
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DOI: https://doi.org/10.1007/978-3-642-11577-6_31
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-11576-9
Online ISBN: 978-3-642-11577-6
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