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Learning and Recognition of 3D Visual Objects in Real-Time

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AI 2009: Advances in Artificial Intelligence (AI 2009)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5866))

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Abstract

Quickly learning and recognising familiar objects seems almost automatic for humans, yet it remains a challenge for machines. This paper describes an integrated object recognition system including several novel algorithmic contributions using a SIFT feature appearance-based approach to rapidly learn incremental 3D representations of objects as aspect-graphs. A fast recognition scheme applying geometric and temporal constraints localizes and identifies the pose of 3D objects in a video sequence. The system is robust to significant variation in scale, orientation, illumination, partial deformation, occlusion, focal blur and clutter and recognises objects at near real-time video rates.

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© 2009 Springer-Verlag Berlin Heidelberg

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Hamid, S., Hengst, B. (2009). Learning and Recognition of 3D Visual Objects in Real-Time. In: Nicholson, A., Li, X. (eds) AI 2009: Advances in Artificial Intelligence. AI 2009. Lecture Notes in Computer Science(), vol 5866. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-10439-8_16

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  • DOI: https://doi.org/10.1007/978-3-642-10439-8_16

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-10438-1

  • Online ISBN: 978-3-642-10439-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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