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Simulating Artistic Media for Digitized Creation of Artworks

  • Weidong Geng
Part of the Advanced Topics in Science and Technology in China book series (ATSTC)

Abstract

One of the fundamental issues in non-photorealistic computer graphics is how to replace the natural media such as canvas, pigment, and pen/brush by the computer, in such a way that the artist can create the digital artworks by interactively manipulating these digitized artistic media. This chapter will provide in-depth coverage of algorithms for digitized drawing, painting and engraving. The relevant topics are broadly categorized into the following three parts:
  1. (1)

    Artistic tools modeling. It describes the digitization of drawing tools (pen, pencil, crayon, charcoal, etc.), painting tools such as brushes, and engraving tools such as knives and chisels.

     
  2. (2)

    Modeling and simulation of natural medium and its interaction with tools. It includes the modeling of natural media such as papers and canvases, and their interaction process with artistic tools such as pens and brushes.

     
  3. (3)

    Visual effect illustration for the final artwork. It discusses the diffusion, sediment and drying process of pen-and-ink, water coloring and oilpainting, and the rendering of dried pigments.

     

Keywords

Carbon Particle Brush Stroke Initial Zone Chinese Painting Line Integral Convolution 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Zhejiang University Press, Hangzhou and Springer-Verlag Berlin Heidelberg 2010

Authors and Affiliations

  • Weidong Geng
    • 1
  1. 1.State Key Lab of CAD&CG Digital Media Technology Department College of Computer ScienceZhejiang UniversityHangzhouChina

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