Skip to main content

Meta-game HOLOS as a Multi-agent Decision-Making Laboratory

  • Conference paper
  • 2446 Accesses

Part of the Lecture Notes in Computer Science book series (LNAI,volume 5796)

Abstract

A generalized version of the meta-game HOLOS for strategic decision-making processes is presented and discussed. HOLOS is a practical implementation of the proposed by R.J. Kolbusz [1] New Games’ Paradigm (NGP) – an attempt that stems from the fuzzy logic-approach to decision-making processes and makes the latter relatively simple and accessible to players. The proposed complex game system encompasses and exceeds the classic n-players game theory formula. HOLOS can be played simultaneously on multiple online arenas. It presupposes that the players’ cognitive structures are interdependent with the game structure: players can build the basic rules and agree or disagree on the importance of issues that may occur during the match. They also make the assessment and the review of the game together. The utilities of players and the definition of whether they are in the situation of conflict or cooperation may be multi-dimensional, multi-variable-dependent, and set either before or concluded after the game. An exemplary match will be shown in details.

Keywords

  • meta-game
  • multi-agent decision-making process
  • heterothelic game

This is a preview of subscription content, access via your institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • DOI: 10.1007/978-3-642-04441-0_20
  • Chapter length: 11 pages
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
eBook
USD   149.00
Price excludes VAT (USA)
  • ISBN: 978-3-642-04441-0
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book
USD   189.00
Price excludes VAT (USA)

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Kolbusz, R.J.: Gry przyszłości i gry o przyszłość. In: Dombrowska, E. Niedźwiedzka A. (eds.): Twórczość – wyzwanie XXI wieku, pp. 97–109. Impuls, Kraków (2003) (in Polish)

    Google Scholar 

  2. Wiener, N.: The Human Use of Human Beings: Cybernetics and Society. Houghton Mifflin, Boston (1950); Wooldridge, M.: An Introduction to Multiagent Systems. John Wiley & Sons Ltd., New York (2002); Sun, R.: Cognition and Multi-Agent Interaction. From Cognitive Modeling to Social Simulation. Rensselaer Polytechnic Institute, New York (2006)

    Google Scholar 

  3. Axelrod, R.: The Evolution of Cooperation. Basic Books, New York (1984); Rapoport, A.: Fights, Games and Debates. The University of Michigan Press, Ann Arbor (1992)

    Google Scholar 

  4. Ashby, W.R.: An Introduction to Cybernetics. Chapman & Hall, London (1956)

    Google Scholar 

  5. von Neumann, J., Morgenstern, O.: The Theory of Games and Economic Behavior. Princeton University Press, Princeton (1944)

    Google Scholar 

  6. Mazur, M.: Cybernetyczna teoria układów samodzielnych. Warszawa (1966) (in Polish)

    Google Scholar 

  7. Watson, J.: Strategy. An Introduction to Game Theory. University of California, San Diego (2002)

    Google Scholar 

  8. Keil, D., Goldin, D.Q.: Indirect interaction in environments for multi-agent systems. In: Weyns, D., Van Dyke Parunak, H., Michel, F. (eds.) E4MAS 2005. LNCS (LNAI), vol. 3830, pp. 68–87. Springer, Heidelberg (2006)

    CrossRef  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and Permissions

Copyright information

© 2009 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Kolbusz, R.J., Kotowski, R., Kasianiuk, K. (2009). Meta-game HOLOS as a Multi-agent Decision-Making Laboratory. In: Nguyen, N.T., Kowalczyk, R., Chen, SM. (eds) Computational Collective Intelligence. Semantic Web, Social Networks and Multiagent Systems. ICCCI 2009. Lecture Notes in Computer Science(), vol 5796. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04441-0_20

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-04441-0_20

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-04440-3

  • Online ISBN: 978-3-642-04441-0

  • eBook Packages: Computer ScienceComputer Science (R0)