Abstract
Video-based recognition of hand symbols is a promising technology for designing new interaction techniques for multi-user environments of the future. However, most approaches still lack performance for direct application for human-computer interaction (HCI).
In this paper we propose a novel approach to contour-based recognition of hand symbols for HCI. We present adequate methods for normalization and representation of signatures extracted from boundary contours, which allow for efficient recognition of hand poses invariant to translation, rotation, scale and viewpoint variations, which are relevant for many applications in HCI. The developed classification system is evaluated on a dataset containing 13 hand symbols captured from four different persons.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Bader, T., Meissner, A., Tscherney, R.: Digital map table with fovea-tablett: Smart furniture for emergency operation centers. In: International Conference on Information Systems for Crisis Response and Management (2008)
Ueda, E., Matsumoto, Y., Imai, M., Ogasawara, T.: Hand pose estimation for vision-based human interface. IEEE Transactions on Industrial Electronics, 676–684 (2003)
Chen, W., Fujiki, R., Arita, D., ichiro Taniguchi, R.: Real-time 3d shape estimation based on image features analysis and inverse kinematics. In: 14th International Conference on Image Analysis and Processing (ICIAP 2007), pp. 247–252 (2007)
Athitsos, V., Sclaroff, S.: Estimating 3d hand pose from a cluttered image. In: IEEE Conference on Computer Vision and Pattern Recognition (CVPR), pp. 432–439 (2003)
Rosales, R., Athitsos, V., Sigal, L., Sclaroff, S.: 3d hand pose reconstruction using specialized mappings. In: IEEE Conference on Computer Vision (ICCV), pp. 378–385 (2001)
Guan, H., Chang, J.S., Chen, L., Feris, R.S., Turk, M.: Multi-view appearance-based 3d hand pose estimation. In: Conference on Computer Vision and Pattern Recognition Workshop (CVPRW), p. 154 (2006)
Gupta, L., Ma, S.: Gesture-based interaction and communication: automated classification of hand gesture contours. IEEE Transactions on Systems, Man and Cybernetics 13, 114–120 (2001)
Zobl, M., Nieschulz, R., Geiger, M.J., Lang, M., Rigoll, G.: Gesture components for natural interaction with in-car devices. In: Camurri, A., Volpe, G. (eds.) GW 2003. LNCS (LNAI), vol. 2915, pp. 448–459. Springer, Heidelberg (2004)
Akyol, S., Canzler, U., Bengler, K., Hahn, W.: Gesture control for use in automobiles. In: IAPR Workshop on Machine Vision Applications, pp. 349–352 (2000)
Erols, A., Bebis, G., Nicolescu, M., Boyle, R.D., Twombly, X.: Vision-based hand pose estimation: A review. Computer Vision and Image Understanding 108, 52–73 (2007)
Chang, C.C., Lin, C.J.: LIBSVM: a library for support vector machines (2001), http://www.csie.ntu.edu.tw/~cjlin/libsvm
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2009 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Bader, T., Räpple, R., Beyerer, J. (2009). Fast Invariant Contour-Based Classification of Hand Symbols for HCI. In: Jiang, X., Petkov, N. (eds) Computer Analysis of Images and Patterns. CAIP 2009. Lecture Notes in Computer Science, vol 5702. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03767-2_84
Download citation
DOI: https://doi.org/10.1007/978-3-642-03767-2_84
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-03766-5
Online ISBN: 978-3-642-03767-2
eBook Packages: Computer ScienceComputer Science (R0)