Picking Up Artifacts: Storyboarding as a Gateway to Reuse

  • Shahtab Wahid
  • Stacy M. Branham
  • Lauren Cairco
  • D. Scott McCrickard
  • Steve Harrison
Conference paper

DOI: 10.1007/978-3-642-03658-3_57

Part of the Lecture Notes in Computer Science book series (LNCS, volume 5727)
Cite this paper as:
Wahid S., Branham S.M., Cairco L., McCrickard D.S., Harrison S. (2009) Picking Up Artifacts: Storyboarding as a Gateway to Reuse. In: Gross T. et al. (eds) Human-Computer Interaction – INTERACT 2009. INTERACT 2009. Lecture Notes in Computer Science, vol 5727. Springer, Berlin, Heidelberg

Abstract

Storyboarding offers designers the opportunity to illustrate a visual narrative of use. Because designers often refer to past ideas, we argue storyboards can be constructed by reusing shared artifacts. We present a study in which we explore how designers reuse artifacts consisting of images and rationale during storyboard construction. We find images can aid in accessing rationale and that connections among features aid in deciding what to reuse, creating new artifacts, and constructing. Based on requirements derived from our findings, we present a storyboarding tool, PIC-UP, to facilitate artifact sharing and reuse and evaluate its use in an exploratory study. We conclude with remarks on facilitating reuse and future work.

Keywords

design reuse storyboarding claims 
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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Shahtab Wahid
    • 1
  • Stacy M. Branham
    • 1
  • Lauren Cairco
    • 2
  • D. Scott McCrickard
    • 1
  • Steve Harrison
    • 1
  1. 1.Center for Human-Computer InteractionVirginia TechBlacksburg
  2. 2.Department of Computer Science and Quantitative MethodsWinthrop UniversityRock Hill

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