Grape – Graphical Robot Programming for Beginners

  • Stefan Enderle
Part of the Communications in Computer and Information Science book series (CCIS, volume 33)

Abstract

Using robot kits for education in schools and universities, we found that there is a lack in tools for teaching the structures of an object oriented programming language. Thus, we decided to develop a graphical programming environment for the beginner, using procedural concepts together with given objects.

The described tool is able to produce C++ code from the graphical user input. So, the mapping between a flow chart and the syntax of the programming language is directly visualized. Additionally, the environment can easily be extended by the user to use additional C++ classes or to create code for different controllers or PC processors.

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References

  1. 1.
    Enderle, S.: The robotics and mechatronics kit qfix. In: Lakemeyer, G., Sklar, E., Sorrenti, D.G., Takahashi, T. (eds.) RoboCup 2006: Robot Soccer World Cup X. LNCS, vol. 4434, pp. 134–145. Springer, Heidelberg (2007)CrossRefGoogle Scholar
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    Baum, D., Gasperi, M., Hempel, R., Villa, L.: Extreme Mindstorms – An Advanced Guide to LEGO Mindstorms. Apress (2000)Google Scholar
  4. 4.
    Trolltech: Qt c++ library, http://www.trolltech.com

Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Stefan Enderle
    • 1
    • 2
  1. 1.University of Applied Sciences IsnyGermany
  2. 2.qfix robotics GmbHSendenGermany

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