Abstract
Portable electric devices such as mobile phones and video game consoles are becoming high performance and they are becoming ubiquitous. And a lot of people are in situations that allow for use of these applications. On one hand, it is useful for students to study out of class if they can use teaching materials at school with a portable device. And Japanese people had widely been using an abacus until the electronic digital calculator appeared recently. Even today, the abacus is used to teach math in Japanese primary schools teaching. We are developing a simulator of abacus as one of the computerizations of the teaching materials in this research.
Chapter PDF
Similar content being viewed by others
References
Android, G., http://code.google.com/android/
Hikaru, A.: Mental Arithmetics by Soroban Method and Teachers of Soroban. Annual report of researches in environmental education 11, 97–110 (2003) (in Japanese)
Japan Ministry of Public Management: The survey of telecommunications trends in 2007 (2009) (in Japanese)
Oskar, Y.M.K., Jesse, C.Y.W., Blake, C.J.Y., Chi-Jen, L., Tak-Wai, C.: Maintaining Student Engagement in Extensive Practice by Implanting Gaming Factor. In: The 16th International Conference on Computers in Education, pp. 721–728 (2008)
Open Handset Alliance, http://www.openhandsetalliance.com/
T-Mobile G1 with Google, http://www.t-mobileg1.com/
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2009 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Saito, K., Makita, Y., Quang, V., Sasaki, H. (2009). Development of a Simulator of Abacus: Ancient Analog Calculator on a Mobile Phone as a Teaching Material. In: Jacko, J.A. (eds) Human-Computer Interaction. Interacting in Various Application Domains. HCI 2009. Lecture Notes in Computer Science, vol 5613. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-02583-9_23
Download citation
DOI: https://doi.org/10.1007/978-3-642-02583-9_23
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-02582-2
Online ISBN: 978-3-642-02583-9
eBook Packages: Computer ScienceComputer Science (R0)