End-User Development and Meta-design: Foundations for Cultures of Participation

  • Gerhard Fischer
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5435)


The first decade of the World Wide Web predominantly enforced a clear separation between designers and consumers. New technological developments, such as the cyberinfrastructure and Web 2.0 architectures, have emerged to support a participatory Web. These developments are the foundations for a fundamental shift from a consumer culture (specialized in producing finished goods to be consumed passively) to a culture of participation (in which all people are provided with the means to participate actively in personally meaningful activities). End-user development and meta-design provide foundations for this fundamental transformation. They explore and support new approaches for the design, adoption, appropriation, adaptation, evolution, and sharing of artifacts by all participating stakeholders. They take into account that cultures of participation are not dictated by technology alone: they are the result of incremental shifts in human behavior and social organizations.


Open Source Software Wicked Problem Consumer Culture Active Contributor Domain Professional 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Gerhard Fischer
    • 1
  1. 1.Center for LifeLong Learning and Design (L3D)University of ColoradoBoulderUSA

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