Abstract
Vibro-impact systems had been known to laymen and children before they were considered by the scientific community. A skipping stone on the water surface and woodpecker toy are common examples. According to Wikipedia: “Stone skipping is a pastime which involves throwing a stone with a flattened surface across a lake or other body of water in such a way that it bounces off the surface of the water. The object of the game is to see how many times a stone can be made to bounce before sinking.” It is amazing that this game has attracted many researchers to provide analytical and physical insight (see, e.g., [685], [358], [963], [126], [183], [706], [895], [914], [535]). The woodpecker toy operates by self-excited vibrations due to the combined effects of friction, impact and weight. The motion of this toy is greatly influenced by simultaneous impacts, which cause discontinuous bifurcations ([836], [364], [837], [838], [579], [581], [365], [578]). The dynamics of the woodpecker toy can be analyzed with a one-dimensional Poincaré map.
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© 2009 Springer-Verlag Berlin Heidelberg
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Ibrahim, R.A. (2009). Introduction. In: Vibro-Impact Dynamics. Lecture Notes in Applied and Computational Mechanics, vol 43. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-00275-5_1
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DOI: https://doi.org/10.1007/978-3-642-00275-5_1
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-00274-8
Online ISBN: 978-3-642-00275-5
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