Approximated Ground Truth for Stereo and Motion Analysis on Real-World Sequences
This paper approximates ground truth for real-world stereo sequences and demonstrates its use for the performance analysis of a few selected stereo matching and optical flow techniques. Basically we assume zero roll and constant tilt of an ego-vehicle (for about 10 seconds) driving on a planar road.
KeywordsPerformance evaluation stereo analysis motion analysis real-world sequences driver assistance
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