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Approximation of Curvature and Velocity for Gesture Segmentation and Synthesis

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Gesture-Based Human-Computer Interaction and Simulation (GW 2007)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5085))

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Abstract

This paper describes a new approach to analyze hand gestures, based on an experimental approximation of the shape and kinematics of compressed arm trajectories. The motivation of such a model is on the one hand the reduction of the gesture data, and on the other hand the possibility to segment gestures into meaningful units, yielding to an analysis tool for gesture coding and synthesis. We show that the measures of the inverse of the distance between adaptive samples and velocity estimated at these points are respectively correlated to the instantaneous curvature and tangential velocity directly computed on motion capture data. Based on these correlation results, we propose a newway to automatically segment hand gestures. We show also that this approach can be applied to a global analysis / synthesis framework, useful for automatic animation of virtual characters performing sign langue gestures.

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Gibet, S., Marteau, PF. (2009). Approximation of Curvature and Velocity for Gesture Segmentation and Synthesis. In: Sales Dias, M., Gibet, S., Wanderley, M.M., Bastos, R. (eds) Gesture-Based Human-Computer Interaction and Simulation. GW 2007. Lecture Notes in Computer Science(), vol 5085. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-92865-2_2

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  • DOI: https://doi.org/10.1007/978-3-540-92865-2_2

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-92864-5

  • Online ISBN: 978-3-540-92865-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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