BioMedia for Entertainment

  • Ben Salem
  • Adrian Cheok
  • Adria Bassaganyes
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5309)


In this paper we report on a novel form of media we call BioMedia. We introduce the concept and we explain its features. We then present two prototypes we have developed using BioMedia in entertainment.


BioMedia Multimedia Empathy Entertainment 


  1. 1.
    Antifakos, S., Schiele, B.: LaughingLily: Using Flower as a Real-World Information Display. In: Dey, A.K., Schmidt, A., McCarthy, J.F. (eds.) UbiComp 2003. LNCS, vol. 2864, pp. 161–162. Springer, Heidelberg (2003)Google Scholar
  2. 2.
    Kuribayashi, S., Wakita, A.: PlatDisplay: Turning Houseplants into Ambient Displays. In: Proc. ACE 2006 (poster #40). ACM, New York (2006)Google Scholar
  3. 3.
    Holstius, D., Kembel, J., Hurst, A., Wan, P., Forlizzi, J.: Infotropism: Living and Robotic Plants as Interactive Display. In: Proc. DIS 2004, pp. 215–221 (2004)Google Scholar

Copyright information

© IFIP International Federation for Information Processing 2008

Authors and Affiliations

  • Ben Salem
    • 1
  • Adrian Cheok
    • 2
  • Adria Bassaganyes
    • 1
  1. 1.Department of Industrial DesignEindhoven University of TechnologyThe Netherlands
  2. 2.Mixed Reality LabNational University of SingaporeSingapore

Personalised recommendations