Conscientious Objector: Pacifism, Politics and Abusing the Player in Doom 3

  • Dan Pinchbeck
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5309)


This paper describes Conscientious Objector, a research mod built using the idTech4 engine and assets from the commercial game Doom 3. It was designed to explore the potential for non-lethal force in FPS gaming, and player response to a radically different avatar-NPC relationship.


Game first-person shooter Doom 3 development-led modding pacifism non-player character 


  1. 1.
    People Can Fly: Painkiller. Activision, PC (2005)Google Scholar
  2. 2.
    GSC Game World: S.T.A.L.K.E.R.: Shadow of Chernobyl THQ / GSC, PC (2007) Google Scholar
  3. 3.
    GT Interactive: Duke Nukem 3D 3D Realms, PC (1996)Google Scholar
  4. 4.
    Valve: Half Life 2 Valve, PC (2004)Google Scholar
  5. 5.
    Ion Storm: Deus Ex Eidos Interactive, PC (2007) Google Scholar
  6. 6.
    2K Games Bioshock 2K Games, PC (2007) Google Scholar
  7. 7.
    Midway: Blacksite: Area 51 Midway, PC (2007)Google Scholar
  8. 8.
    Ubisoft Montreal: Far Cry 2 Ubisoft, PC (2008)Google Scholar
  9. 9.
    Kushner, D.: Masters of Doom. Piatkus (2003)Google Scholar
  10. 10.
    Crytek: Far Cry Ubisoft, PC (2000) Google Scholar
  11. 11.
    Bungie: Halo: Combat Evolved Microsoft Game Studios, XBox (2007)Google Scholar

Copyright information

© IFIP International Federation for Information Processing 2008

Authors and Affiliations

  • Dan Pinchbeck
    • 1
  1. 1.ThechineseroomUniversity of PortsmouthPortsmouthUK

Personalised recommendations