Abstract
Imitation learning is an intuitive and easy way of programming robots. Instead of specifying motor commands, you simply show the robot what to do. This paper presents a modular connectionist architecture that enables imitation learning in a simulated robot. The robot imitates human dance movements, and the architecture self-organizes the decomposition of movements into submovements, which are controlled by different modules. Modules both dominate and collaborate during control of the robot. Low-level examination of the inverse models (i.e. motor controllers) reveals a recurring pattern of neural activity during repetition of movements, indicating that the modules successfully capture specific parts of the trajectory to be imitated.
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Tidemann, A., Öztürk, P. (2008). Learning Dance Movements by Imitation: A Multiple Model Approach. In: Dengel, A.R., Berns, K., Breuel, T.M., Bomarius, F., Roth-Berghofer, T.R. (eds) KI 2008: Advances in Artificial Intelligence. KI 2008. Lecture Notes in Computer Science(), vol 5243. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-85845-4_47
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DOI: https://doi.org/10.1007/978-3-540-85845-4_47
Publisher Name: Springer, Berlin, Heidelberg
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