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DECONcert: Making Waves with Water, EEG, and Music

  • Steve Mann
  • James Fung
  • Ariel Garten
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4969)

Abstract

We describe events in which music, water and the brain form an immersive environment for human-computer and human-computer-human collective engagement. The theme of sound wave production, regeneration and audition from water waves and brain waves is our central exploration, beginning with our DECONcerts in which participants, immersed in water and connected to EEG equipment, regeneratively create or affect live music by varying their alpha wave output. We explored the five states-of-matter (Classical Elements) of solid (“Earth”), liquid (“Water”), gas (“Air”), plasma (“Fire”), and quintessence (“Idea”), in the context of immersive media (e.g. when the surrounding state-of-matter was liquid). Some of these immersive environments spanned multiple countries, by way of networked connectivity. We also expanded from philosophical to therapeutic contexts by including Parkinson’s patients in our immersed environments.

Keywords

Alpha Activity Humanistic Intelligence Sound Quality Audience Member Brain Wave 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  • Steve Mann
    • 1
  • James Fung
    • 1
  • Ariel Garten
    • 2
  1. 1.Dept. of Electrical and Computer EngineeringUniversity of TorontoTorontoCanada
  2. 2.NeuroconsultingTorontoCanada

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