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The Local and Global Price of Anarchy of Graphical Games

  • Oren Ben-Zwi
  • Amir Ronen
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4997)

Abstract

This paper initiates a study of connections between local and global properties of graphical games. Specifically, we introduce a concept of local price of anarchy that quantifies how well subsets of agents respond to their environments. We then show several methods of bounding the global price of anarchy of a game in terms of the local price of anarchy. All our bounds are essentially tight.

Keywords

Graphical games price of anarchy local global properties 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  • Oren Ben-Zwi
    • 1
  • Amir Ronen
    • 2
  1. 1.Haifa UniversityHaifaIsrael
  2. 2.Faculty of Industrial Engineering and ManagementTechnionIsrael

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