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Evolutionary Pointillist Modules: Evolving Assemblages of 3D Objects

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Part of the Lecture Notes in Computer Science book series (LNTCS,volume 4974)

Abstract

A novel evolutionary system for the creation of assemblages of three dimensional (3D) objects is presented. The proposed approach allows the evolution of the type, size, rotation and position of 3D objects that are placed on a virtual canvas, constructing a non-photorealistic transformation of a source image. The approach is thoroughly described, giving particular emphasis to genotype–phenotype mapping, and to the alternative object placement strategies. The experimental results presented highlight the differences between placement strategies, and show the potential of the approach for the production of large-scale artworks.

Keywords

  • Evolutionary Art
  • Evolutionary Image Filters
  • Non- Photorealistic Rendering
  • Assemblage

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© 2008 Springer-Verlag Berlin Heidelberg

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Machado, P., Graca, F. (2008). Evolutionary Pointillist Modules: Evolving Assemblages of 3D Objects. In: , et al. Applications of Evolutionary Computing. EvoWorkshops 2008. Lecture Notes in Computer Science, vol 4974. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-78761-7_48

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  • DOI: https://doi.org/10.1007/978-3-540-78761-7_48

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-78760-0

  • Online ISBN: 978-3-540-78761-7

  • eBook Packages: Computer ScienceComputer Science (R0)