Bringing Interactivity into Campbell’s Hero’s Journey
- Cite this paper as:
- Delmas G., Champagnat R., Augeraud M. (2007) Bringing Interactivity into Campbell’s Hero’s Journey. In: Cavazza M., Donikian S. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2007. Lecture Notes in Computer Science, vol 4871. Springer, Berlin, Heidelberg
Joseph Campbell’s “Hero’s Journey” is a well-known narrative structure mainly used in cinema and literature. This paper deals with an application of this structure as a template for interactive storytelling in video games. It first presents an architecture for adaptive execution, gives the outline concerning this model and shows how to adapt it to an interactive context. A new interactive pattern is being introduced, as a model for dynamic computation of narrative.
KeywordsInteractive Storytelling Adaptive execution
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