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Salable Vector Graphics (OpenVG) for Creating Animation Image in Embedded Systems

  • Sang-Yun Lee
  • Sunghwan Kim
  • Jihoon Chung
  • Byung-Uk Choi
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4693)

Abstract

We propose the reference implementation with software rendering of OpenVG for the scalable vector graphic hardware acceleration, which the Khronos group standardizes. We present the design scheme that enables EGL and OpenVG to be ported easily in an embedded environment. Moreover, we describe the background of selection of an algorithm, and the mathematical function adopted for the performance improvement, and we propose the optimum rendering method. We present displaying of vector image on a screen through the OpenVG implemented using software rendering method. And, we present the test result of the CTS which is compatibility test tool. And we show the performance comparison against the Hybrid corp.’s reference implementation.

Keywords

OpenVG EGL SVG Vector Graphic Software Rendering 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2007

Authors and Affiliations

  • Sang-Yun Lee
    • 1
  • Sunghwan Kim
    • 2
  • Jihoon Chung
    • 2
  • Byung-Uk Choi
    • 3
  1. 1.Dept. of Electronical and Telecommunication Engineering, Hanyang Univerity, Haengdang-dong Sungdong-gu, Seoul 133-791Korea
  2. 2.Pineone Communications Co., Ltd., R&D Division, Gumchuck Building 7F, 889-60, Daechi-dong, Gangnam-gu, Seoul, 135-280Korea
  3. 3.Division of Information and Communications, Hanyang University, Haengdang-dong Sungdong-gu, Seoul 133-791Korea

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