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Breedbot: An Edutainment Robotics System to Link Digital and Real World

  • Orazio Miglino
  • Onofrio Gigliotta
  • Michela Ponticorvo
  • Stefano Nolfi
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4693)

Abstract

The paper describes Breedbot an edutainment software and hardware system that could be used to evolve autonomous agents in digital (software) world and to transfer the evolved minds in physical agents (robots). The system is based on a wide variety of Artificial Life techniques (Artificial Neural Networks, Genetic Algorithms, User Guided Evolutionary Design and Evolutionary Robotics). An user without any computer programming skill can determine the robot behaviour. Breedbot was used as a didactic tool in teaching Evolutionary Biology and as a futuristic toy by several Science Centers. The digital side of Breedbot is downloadable from www.isl.unina.it/breedbot.

Keywords

Edutainment User Guided Evolutionary Design Evolutionary Robotics 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2007

Authors and Affiliations

  • Orazio Miglino
    • 1
    • 2
  • Onofrio Gigliotta
    • 2
    • 3
  • Michela Ponticorvo
    • 1
  • Stefano Nolfi
    • 2
  1. 1.Department of Relational Sciences ”G.Iacono”, University of Naples ”Federico II”, NaplesItaly
  2. 2.Laboratory of Autonomous Robotics and Artificial Life, Institute of Cognitive, Sciences and Technologies, National Research Council, RomeItaly
  3. 3.Department of Psychology, University of Palermo, PalermoItaly

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