Contextualized and ubiquitous learning are relatively new research areas that combine the latest developments in ubiquitous and context aware computing with pedagogical approaches relevant to achieve more situated and context aware learning support. Searching for different backgrounds of mobile and contextualized learning, authors have identified the relationships between existing educational paradigms and new classes of mobile applications for education (Naismith et al. 2004). Furthermore, best practices of mobile learning applications have been identified and discussed in focused workshops (Stone et al. 2002; Tatar et al. 2002). Especially in the area of educational field trips (Equator Project 2003; RAFT 2003), in recent years innovative approaches for intuitive usage of contextualized mobile interfaces have been developed.
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Specht, M. (2008). Designing Contextualized Learning. In: Adelsberger, H.H., Kinshuk, Pawlowski, J.M., Sampson, D.G. (eds) Handbook on Information Technologies for Education and Training. International Handbooks on Information Systems. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74155-8_6
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