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The ChessBrain Project — Massively Distributed Chess Tree Search

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Advanced Intelligent Paradigms in Computer Games

Part of the book series: Studies in Computational Intelligence ((SCI,volume 71))

ChessBrain was formed in January 2002 to investigate distributed computing concepts, including distributed game tree search, using a network of volunteer contributors linked together over the Internet. The project brought together a worldwide team of experts to work on the various aspects of the task in parallel. The most important components being the distributed communication protocol, client verification and security components, and the chess-playing engine itself.

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Frayn, C., Justiniano, C. (2007). The ChessBrain Project — Massively Distributed Chess Tree Search. In: Baba, N., Jain, L.C., Handa, H. (eds) Advanced Intelligent Paradigms in Computer Games. Studies in Computational Intelligence, vol 71. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-72705-7_5

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  • DOI: https://doi.org/10.1007/978-3-540-72705-7_5

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-72704-0

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