Abstract
We present several practical improvements to the interactive evolution of 2D images, some of which are also applicable to more general genetic programming problems. We introduce tree alignments to improve the animation of evolved images when using genetic cross dissolves. The goal of these improvements is to strengthen the interactive evolution toolset and give the artist greater control and expressive power.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsPreview
Unable to display preview. Download preview PDF.
References
Bentley, P.J., Wakefield, J.P.: Hierarchical Crossover in Genetic Algorithms. Proceedings of the 1st On-line Workshop on Soft Computing (WSC1) (1996)
Dawkins, R.: The Blind Watchmaker. Harlow Logman (1986)
Draves, S.: The electric sheep screen-saver: A case study in aesthetic evolution. In: Rothlauf, F., Branke, J., Cagnoni, S., Corne, D.W., Drechsler, R., Jin, Y., Machado, P., Marchiori, E., Romero, J., Smith, G.D., Squillero, G. (eds.) Applications of Evolutionary Computing. LNCS, vol. 3449, Springer, Berlin Heidelberg New York (2005)
Greenfield, G.: New Directions for Evolving Expressions. Bridges: Mathematical Connections in Art, Music, and Science, pp. 29–36 (1998)
Jiang, T., Wang, L., Zhang, K.: Alignment of trees- an alternative to tree edit. Theoretical Computer Science 143(1), 137–148 (1995)
Johnson, C.G., Cardalda, J.J.R.: Genetic Algorithms in Visual Art and Music. Leonardo 35(2), 175–184 (2002)
Lewis, M.: Creating Continuous Design Spaces for Interactive Genetic Algorithms with Layered, Correlated, Pattern Functions. PhD thesis, PhD thesis, Ohio State University, 2001 (2001)
Notredame, C.: Recent progresses in multiple sequence alignment: a survey. Pharmacogenomics 3(1), 131–144 (2002)
Reinhard, E., Stark, M., Shirley, P., Ferwerda, J.: Photographic Tone Reproduction for Images. Proceedings of SIGGRAPH 2002, pp. 267–276 (2002)
Sims, K.: Artificial evolution for computer graphics. Proceedings of the 18th annual conference on Computer graphics and interactive techniques, pp. 319–328 (1991)
Todd, S., Latham, W.: The mutation and growth of art by computers. Evolutionary Design by Computers, pp. 221–250 (1999)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2007 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Hart, D.A. (2007). Toward Greater Artistic Control for Interactive Evolution of Images and Animation. In: Giacobini, M. (eds) Applications of Evolutionary Computing. EvoWorkshops 2007. Lecture Notes in Computer Science, vol 4448. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-71805-5_58
Download citation
DOI: https://doi.org/10.1007/978-3-540-71805-5_58
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-71804-8
Online ISBN: 978-3-540-71805-5
eBook Packages: Computer ScienceComputer Science (R0)