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The Relationship between Game Genres, Learning Techniques and Learning Styles in Educational Computer Games

  • Kowit Rapeepisarn
  • Kok Wai Wong
  • Chun Che Fung
  • Myint Swe Khine
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5093)

Abstract

Educational computer game has many similar characteristics like any other genres of games. However its particular aspect is designed to teach, and in which main objective involves in learning a topic. To develop an effective educational computer game, different game genres, learning activities and techniques, and learning styles are important issues for consideration. This paper presents an analysis by comparing and establishing relationships between the game genres and learning techniques based on the types of learning and potential game style of Prensky [1] and learning styles based on the study of Chong et al. [2].

Keywords

Computer Game Learning Style Educational Content Educational Game Digital Game 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  • Kowit Rapeepisarn
    • 1
  • Kok Wai Wong
    • 1
  • Chun Che Fung
    • 1
  • Myint Swe Khine
    • 2
  1. 1.School of Information TechnologyMurdoch UniversityMurdoch 
  2. 2.Emirates College for Advanced EducationUnited Arab Emirates

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