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Mixed-Fidelity Prototyping of User Interfaces

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Interactive Systems. Design, Specification, and Verification (DSV-IS 2006)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 4323))

Abstract

We present a new technique for user interface prototyping, called mixed-fidelity prototyping. Mixed-fidelity prototyping combines and supports independent refinement of low-, medium-, and high-fidelity interface elements within a single prototype. Designers are able to investigate alternate, more innovative designs, and are able to elicit feedback from stakeholders without having to commit too early in the process. The approach encourages collaboration among a diverse group of stakeholders throughout the design process. For example, individuals who specialize in specific fidelities, such as high-fidelity components, are able to become involved earlier on in the process.

We developed a conceptual model called the Region Model and implemented a proof-of-concept system called ProtoMixer. We then demonstrated the mixed-fidelity approach by using ProtoMixer to design an example application.

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Gavin Doherty Ann Blandford

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Petrie, J.N., Schneider, K.A. (2007). Mixed-Fidelity Prototyping of User Interfaces. In: Doherty, G., Blandford, A. (eds) Interactive Systems. Design, Specification, and Verification. DSV-IS 2006. Lecture Notes in Computer Science, vol 4323. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69554-7_16

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  • DOI: https://doi.org/10.1007/978-3-540-69554-7_16

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-69553-0

  • Online ISBN: 978-3-540-69554-7

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