BLB: A Persuasive and Interactive Installation Designed to Improve Well-Being

Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5033)


Well-being is a broad subject, which is described in this paper as: a personal balance of mental, social and physical being, influenced by life circumstances and life factors. These factors include emotions, engagement, life satisfaction, intentional activities and social network. The project described in this paper aims at improving well-being through the design of a persuasive and interactive installation for the home environment. After the investigation of well-being by means of a literature study, cultural probes and questionnaires, a concept was developed. This paper describes the design, implementation and evaluation of this concept. ‘BLB’, as it is called, encourages its users to seize the moment in order to increase their well-being.


well-being persuasive technology intentional activities interaction design human-computer interaction 


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  1. 1.
    Huppert, F.A., Baylis, N., Keverne, B. (eds.): The science of well-being. Oxford University Press, New York (2005)Google Scholar
  2. 2.
    van den Hoven, E., Golsteijn, C., Geurts, S., Eichenbrenner, M., van Leest, C., van den Hurk, S., Ling, Y.S.: Analyzing Well-being for the Design of a Persuasive & Interactive Installation. In: CHI 2008-workshop: Surrounded by Persuasive Ambient Intelligence (accepted)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  1. 1.Industrial Design DepartmentEindhoven University of TechnologyEindhovenThe Netherlands

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