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Validation of UML Classes through Animation

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Advanced Conceptual Modeling Techniques (ER 2002)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2784))

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Abstract

Animation is the validation of formal software specifications by means of automatically generated prototypes. Animation is an effective way of validating a specification against the stakeholder requirements. OASIS is a formal language for conceptual modeling. We have carried out experiments animating OASIS specifications. In this work we take advantage of our experi-ence animating OASIS specifications to provide animation support for UML classes. We illustrate that it is possible to use OASIS as a formal semantic framework for UML specifications. Obviously, OASIS does not cover as many model aspects as UML. We will concentrate on some UML diagrams, particu-larly in classes modeled in class diagrams to validate them through animation. To explain our approach, we give an example of a bank account and we show its UML model and its corresponding OASIS specification. Our aim is to build a module for animation and validation of specifications integrated in a CASE tool. We present a prototype of this module.

This work is supported by CICYT (Project DOLMEN-SIGLO) TIC2000-1673-C06-01.

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Letelier, P., Sánchez, P. (2003). Validation of UML Classes through Animation. In: Olivé, A., Yoshikawa, M., Yu, E.S.K. (eds) Advanced Conceptual Modeling Techniques. ER 2002. Lecture Notes in Computer Science, vol 2784. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-45275-1_27

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  • DOI: https://doi.org/10.1007/978-3-540-45275-1_27

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-20255-4

  • Online ISBN: 978-3-540-45275-1

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