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Theoretical Background

  • Jürgen Richter-Gebert
  • Ulrich H. Kortenkamp
Chapter

Abstract

How should a system for doing interactive geometry behave when a user interacts with it? In a sense, the requirements are similar to the requirements for other programs: The program should be easy to use. The user should not be disturbed by unnatural behavior of the program. The user should not be tormented by being forced to make unnecessary input. The computed results should be correct.

Keywords

Complex Number Complex Space Euclidean Geometry Projective Geometry Hyperbolic Geometry 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  1. 1.Zentrum Mathematik (M10) LS GeometrieTU MünchenGarchingGermany
  2. 2.Pädagogische Hochschule KarlsruheKarlsruheGermany

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