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The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution

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Part of the Lecture Notes in Computer Science book series (LNTCS,volume 3449)

Abstract

Electric Sheep is a distributed screen-saver that harnesses idle computers into a render farm with the purpose of animating and evolving artificial life-forms known as sheep. The votes of the users form the basis for the fitness function for a genetic algorithm on a space of fractal animations. Users also may design sheep by hand for inclusion in the gene pool. This paper describes the system and its algorithms, and reports statistics from 11 weeks of operation. The data indicate that Electric Sheep functions more as an amplifier of its human collaborators’ creativity rather than as a traditional genetic algorithm that optimizes a fitness function.

Keywords

  • Genetic Algorithm
  • Genetic Code
  • Genetic Operator
  • Iterate Function System
  • Traditional Genetic Algorithm

These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

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© 2005 Springer-Verlag Berlin Heidelberg

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Draves, S. (2005). The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution. In: , et al. Applications of Evolutionary Computing. EvoWorkshops 2005. Lecture Notes in Computer Science, vol 3449. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-32003-6_46

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  • DOI: https://doi.org/10.1007/978-3-540-32003-6_46

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-25396-9

  • Online ISBN: 978-3-540-32003-6

  • eBook Packages: Computer ScienceComputer Science (R0)