Stepping into the Interactive Drama

  • Nicolas Szilas
Conference paper

DOI: 10.1007/978-3-540-27797-2_3

Part of the Lecture Notes in Computer Science book series (LNCS, volume 3105)
Cite this paper as:
Szilas N. (2004) Stepping into the Interactive Drama. In: Göbel S. et al. (eds) Technologies for Interactive Digital Storytelling and Entertainment. TIDSE 2004. Lecture Notes in Computer Science, vol 3105. Springer, Berlin, Heidelberg


Achieving a successful Interactive Drama where the user can act as a character in the story requires not only finding an algorithmic solution for combining interactivity and narrativity, but also interfacing those algorithms with the user. This paper focuses on the way in which the user can choose the actions of the character. Three specific issues are discussed: the variety of choices proposed to the user, the need for the user to anticipate his/her future possibilities for actions and the time necessary to enter the action. This allows us to propose a taxonomy of different user interfaces and to evaluate the advantages and drawbacks of each category of interface. This should serve as a guideline for the design of user interfaces for Interactive Drama.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2004

Authors and Affiliations

  • Nicolas Szilas
    • 1
  1. 1.LINC-University of Paris VIII IUT de MontreuilMontreuilFrance

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