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The Virtual Ecosystem as Generative Electronic Art

  • Conference paper

Part of the Lecture Notes in Computer Science book series (LNCS,volume 3005)

Abstract

This paper proposes four desirable attributes of processes to be applied in generative electronic art. By example, it then demonstrates that the virtual ecosystem in its entirety is a process with many of these desirable attributes. The paper contrasts this process with the use of cellular automata. It outlines a number of generative artworks with which the author has been involved that utilize the virtual ecosystem, and discusses their pros and cons in the context of generative art. The paper suggests means by which the application of the four desirable attributes may extend the creative possibilities for these works.

Keywords

  • Cellular Automaton
  • Cellular Automaton
  • Artificial Life
  • Digital Ecosystem
  • Cellular Automaton Rule

These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Dorin, A. (2004). The Virtual Ecosystem as Generative Electronic Art. In: , et al. Applications of Evolutionary Computing. EvoWorkshops 2004. Lecture Notes in Computer Science, vol 3005. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-24653-4_48

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  • DOI: https://doi.org/10.1007/978-3-540-24653-4_48

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-21378-9

  • Online ISBN: 978-3-540-24653-4

  • eBook Packages: Springer Book Archive