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The Ways of Using Augmented Reality in Education

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Information and Software Technologies (ICIST 2018)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 920))

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Abstract

As the improvement in the technologies is fast and widespread, it should be used for its best. Emerging technologies like an augmented reality are used to play games when at the same time it can be the best motivating educational tool. However, augmented reality tools are not spread in schools or higher education institutions, just several apps are designed for the educational purposes. The problem is that there is no one effective model which would help to increase the efficiency of the learning process and the gap between the need of different types of using augmented reality (AR) in education and different subjects is still existing. The authors provide the model of AR for the effective learning processes.

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Correspondence to Daina Gudonienė .

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Gudonienė, D., Blažauskas, T. (2018). The Ways of Using Augmented Reality in Education. In: Damaševičius, R., Vasiljevienė, G. (eds) Information and Software Technologies. ICIST 2018. Communications in Computer and Information Science, vol 920. Springer, Cham. https://doi.org/10.1007/978-3-319-99972-2_40

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  • DOI: https://doi.org/10.1007/978-3-319-99972-2_40

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-99971-5

  • Online ISBN: 978-3-319-99972-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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