Short Paper: Strategic Contention Resolution in Multiple Channels with Limited Feedback

  • George Christodoulou
  • Themistoklis MelissourgosEmail author
  • Paul G. Spirakis
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11059)


We consider a game-theoretic setting of contention in communication networks. In a contention game each of \(n \ge 2\) identical players has a single information packet that she wants to transmit in a fast and selfish way through one of \(k \ge 1\) multiple-access channels by choosing a protocol. Here, we extend the model and results of the single-channel case studied in [2] by providing equilibria characterizations for more than one channels, and giving specific anonymous, equilibrium protocols with finite and infinite expected latency. For our equilibrium protocols with infinite expected latency, all players, with high probability transmit successfully in optimal time, i.e. \(\varTheta (n/k)\).


Contention resolution Multiple channels Acknowledgement-based protocol Ternary feedback Game theory 


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Copyright information

© Springer Nature Switzerland AG 2018

Authors and Affiliations

  • George Christodoulou
    • 1
  • Themistoklis Melissourgos
    • 1
    Email author
  • Paul G. Spirakis
    • 1
    • 2
  1. 1.Department of Computer ScienceUniversity of LiverpoolLiverpoolUK
  2. 2.Computer Engineering and Informatics DepartmentUniversity of PatrasPatrasGreece

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