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Reorientation Method to Suppress Simulator Sickness in Home VR Contents Using HMD

Part of the Lecture Notes in Computer Science book series (LNISA,volume 11112)

Abstract

While home-use HMD including Oculus Rift has been widely spread in the market today, simulator sickness mainly caused by difference between visual information and body sensation has taken up as a problem. Even though it has been proved that simulator sickness is reduced by reflecting actual physical movement to a VR space, many of approaches ever proposed had various restrictions and mechanisms easy to cause simulator sickness. In the current study, such an approach for moving within a VR space is proposed for home-use HMD that is less likely to cause simulator sickness.

Keywords

  • Virtual reality
  • Walking
  • Redirection
  • Simulator sickness

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  • DOI: 10.1007/978-3-319-99426-0_22
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Correspondence to Yuki Ueda or Kazuma Nagata .

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Ueda, Y., Nagata, K., Masuko, S., Hoshino, J. (2018). Reorientation Method to Suppress Simulator Sickness in Home VR Contents Using HMD. In: Clua, E., Roque, L., Lugmayr, A., Tuomi, P. (eds) Entertainment Computing – ICEC 2018. ICEC 2018. Lecture Notes in Computer Science(), vol 11112. Springer, Cham. https://doi.org/10.1007/978-3-319-99426-0_22

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  • DOI: https://doi.org/10.1007/978-3-319-99426-0_22

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-99425-3

  • Online ISBN: 978-3-319-99426-0

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