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A Week of Playing with Code, the Object-Oriented Way

  • Michele Tomaiuolo
  • Giulio Angiani
  • Alberto Ferrari
  • Monica Mordonini
  • Agostino Poggi
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 804)

Abstract

This work presents the results of some summer stages for high school students, for the first introduction to computational thinking and programming. Differently from other approaches, our experiences are characterized by: (i) a full week of lessons and exercises, for gradually developing a small but complete and original project, (ii) an objects-early methodology, (iii) the choice of a dynamic videogame as the main programming project, and (iv) the availability of few small and focused examples, as source files, for students to start building their own application. At the end, the students’ anonymous opinions about the stage, and their own projects, were collected and analyzed, for improving future similar activities.

Keywords

Computer games Computational thinking Computer science education Computer programming Python 

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Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  • Michele Tomaiuolo
    • 1
  • Giulio Angiani
    • 1
  • Alberto Ferrari
    • 1
  • Monica Mordonini
    • 1
  • Agostino Poggi
    • 1
  1. 1.Department of Engineering and ArchitectureUniversity of ParmaParmaItaly

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